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AI/ML · XR/VR · TELEROBOTICS · PARALLEL COMPUTING · 3D SYSTEMS

Software Engineer focused on AI/ML, XR/VR, telerobotics, parallel computing and 3D systems.

I build intelligent, high-performance software — applied AI/ML, immersive XR/VR, ROS2 robotics, parallel systems and real-time 3D.

FOCUS

Engineering focus

I work where algorithms, real-time interaction and 3D environments converge in practice — from AI/ML pipelines and cross-platform XR/VR to ROS2 robotics, parallel computing and performance-oriented systems engineering.

CAPABILITIES

TECHNICAL_DOMAINS

Capabilities

Focused areas across software engineering, AI/ML, XR/VR, telerobotics, parallel computing and 3D systems.

01

Software Engineering

Structured development with clean architecture, algorithms and maintainable code for production-oriented systems.

02

AI / Machine Learning

Applied ML — model training, preprocessing and desktop prototypes using Python, TensorFlow/Keras and Scikit-learn.

03

XR/VR Development

Immersive applications and interaction systems in Unity and Unreal Engine, with cross-platform XR/VR workflows.

04

Parallel Computing

Designing high-performance software architectures and multi-threaded C/C++ systems for computationally demanding workloads.

05

Telerobotics / ROS2

ROS2-based robotics software — node architecture, distributed communication and remote-control workflows.

06

3D Systems

Real-time 3D environments, visualization and interactive scenes for XR/VR, simulation and technical presentation.

STACK_INDEX

Core stack

CORE_STACK_INDEX

23 technologies

PythonCC#C++UnityUnreal EngineROS2AI / Machine LearningComputer VisionPyTorchOpenCVParallel ComputingHigh-Performance ComputingMultithreadingReal-Time SystemsSoftware ArchitectureXR / VRSpatial ComputingTeleroboticsReal-Time 3DComputer GraphicsSimulationAlgorithms & Data StructuresPythonCC#C++UnityUnreal EngineROS2AI / Machine LearningComputer VisionPyTorchOpenCVParallel ComputingHigh-Performance ComputingMultithreadingReal-Time SystemsSoftware ArchitectureXR / VRSpatial ComputingTeleroboticsReal-Time 3DComputer GraphicsSimulationAlgorithms & Data Structures
SELECTED WORK

FEATURED

Featured work

Selected projects across XR/VR, AI/ML, telerobotics and high-performance systems.

FEATURED_WORK

ATC Voice Resilience Lab: Core Networking Prototype

A C++20 mission-critical voice networking lab for SIP/SDP call control, real RTP media resilience, deterministic fault injection, and live operational telemetry.

TECH_STACK

C++20Boost.AsioSIP/SDPRTP/UDPBoost.Beast+26 more
Explore project

FEATURED_WORK

Parallel 3D Voxel Pattern Matching v2

High-performance 3D CT voxel pattern matching with optimized sequential, POSIX Threads and MPI implementations.

TECH_STACK

CC++17POSIX ThreadsMPIAlgorithm Optimization+11 more
Explore project

FEATURED_WORK

Telerobotic Digital Twin for the xArm 1S

Hand-tracked XR control connected through ROS2 to a real-time Unity digital twin.

TECH_STACK

ROS2UnityC#UbuntuHand Tracking+8 more
Explore project